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    <title>3 Stations East</title>
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    <updated>2006-07-26T17:27:55Z</updated> 
    <author>
        <name>Paul</name>
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    <id>tag:vox.com,2006:6p00c2251c214c604a/tags/notes/</id> 
    <subtitle>In which I say little and post even less.</subtitle>  
    
    <entry>
        <title>Webvisions: Day Two</title>   
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        <published>2006-07-26T17:27:54Z</published>
        <updated>2006-07-26T17:27:55Z</updated>
    
        <author>
            <name>Paul</name>
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        <p>On Friday I attended:</p><ul><li><strong>Building Better HTML Emails</strong> - Mark Wyner;</li><li><strong>About Interface: Designing for Lifestyle</strong> - Kelly Goto;</li><li><strong>Unleashing CSS: How I Stopped Worrying and Learned to Love WinIE7</strong> - Christopher Schmitt;</li><li><strong>Keynote: The Naked Interface</strong> - Luke Williams;</li><li><strong>Social Metadata and the Relevance Revolution</strong> - Gene Smith;<br /></li><li><strong>Keynote: The Dawning of the Age of Experience </strong>- Jared Spool</li></ul><p><strong>Building Better HTML Emails</strong></p><p>Easily the most info-packed session I attended, the focus here wasn&#39;t what I thought it would be (&quot;Everyone hates them, don&#39;t do it&quot;). Instead Mark covered the topic from marketing and usability angles, ultimately making me feel good about HTML emails. He also outlined the CAN-SPAM Act, whose details I never knew.</p><p>Mark spent a solid half of his presentation going over the nuts and bolts for major mail clients, though. For instance, I learned that Yahoo! Mail actually <em>changes your HTML tags</em> - body becomes xbody - and in general, ensuring a consistent message is difficult. It&#39;s more difficult to test things. Also, Eudora on the Mac (hello, 7 people who use it) is apparently the worst.</p><p>He also stressed the idea of &quot;styling&quot; plain text emails - don&#39;t treat those folks like second class citizens.</p><p>Mark noted that designers should target the &quot;CSS on, images off&quot; state of mail clients. Make your stuff look good without images, in other words - good advice for emails <em>and</em> the web.</p><p><strong>About Interface: Designing for Lifestyle</p></strong><p>Definitely not what I expected. This was on the mobile track, though, so the focus was on mobile devices. The big takeway here was to <strong>consider the emotional experience</strong> in the interface. An interface must be usable, yes, but it should be emotional, use<em>ful</em>, meet your needs, and integrate into your life. This was also the 284th speech that referenced how good iPod/iTunes are.</p><p><strong>Unleashing CSS: How I Stopped Worrying and Learned to Love WinIE7</strong></p><p>The only disappointing session, I left this after 20 minutes. Christopher didn&#39;t have his A-game when it came to speaking and had some technical issues (mostly with Virtual PC on the Mac.) I expected a really nice, humor-filled (given the title) look at migrating from supporting IE5/6 to IE7. Instead I got the info I wanted and a <strong>lengthy howto</strong> on making transparent PNGs work in IE5/6. Sorry, I don&#39;t care.</p><p>Here&#39;s the good info from the speech, though:</p><ul><li>IE7 is a <strong>security</strong> update, not really a standards one;</li><li>CSS3 selectors, pseudo-classes, and text are nowhere to be found;</li><li>text-shadow is not supported;</li><li>multiple backgrounds on the same element are not supported;</li><li>text columns are not supported (this sucks);</li><li>auto-content generation (:before, :after) are not supported;</li><li>PNG24 w/alpha transparency <strong>is</strong> supported (huzzah);</li><li>:hover on block elements <strong>is</strong> supported;</li><li>CSS2 selectors are largely implemented (about damn time).</li></ul><p>That&#39;s really all you need to know.</p><p><strong>The Naked Interface</strong></p><p>Fascinating keynote from Luke Williams of frog design. Came in about 15 minutes or so late, but picked up some great conceptual notions here. Work with what your users/visitors/peeps <em>know</em> from growing up. For instance, if there&#39;s a wine bottle and somehow the entire bottle slices at a 45 degree angle with no liquid spilling, a clean break, etc. - that strikes the brain as <em>weird</em> and nonsensical and can&#39;t be trusted.</p><p><strong>Social Metadata</strong></p><p>Mildly interesting session. Takeaway: use the wisdom of crowds to solve IA problems. Work with tools such as moderation to suss out who is &quot;good&quot; and who is &quot;bad&quot; in your community.</p><p><strong>Dawning of the Age of Experience</strong></p><p>Great, great, great, great. Great. Jared Spool rocked with this keynote, mostly focusing on (duh) experience and what it encompasses. As &quot;experience designers&quot; one has to have a ton of talents from many disciplines, and that&#39;s hard.</p><p>Technical issues can affect one&#39;s experience. One example was his using an airline site to book a flight, and the site referenced totally incorrect airports. This made him stumble. In this case, it was a database issue that was fouling things up - so pay attention to the low-level stuff.</p><p>It would be great to mimic the buzz/evangelism around iPod (surprise!) and Netflix. Netflix basically bested Blockbuster and Wal-Mart at a new game, and the latter two never recovered. Netflix did it with a small team and <strong>no</strong> phone/in-person customer service and obviously no stores. Harnessing that kind of speed/agility and coupling it with great service worked well for them.</p><p>Ultimately we need to go beyond just designing interfaces and think about the entire experience, top to bottom. That touches so many departments... but if it&#39;s executed well, we&#39;ll have customers who are evangelists, too.</p><p><strong>Epilogue</strong></p><p>These have been brief synopses from my notes and lack of notes, from the conference. Expect some deeper posts on these topics starting next week or so.</p><p><br /></p>   <p style="clear:both;"> 
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